Super Mario Kart
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''Super Mario Kart'' is a kart racing video game developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
. The first game in the ''Mario Kart'' series, it was released in Japan and North America in 1992, and in Europe the following year in 1993. Selling 8.76 million copies worldwide, the game went on to become the fourth
best-selling SNES game This is a list of video games for the Super Nintendo Entertainment System (SNES) video game console, known as the Super Famicom (SFC) in Japan, that have sold or shipped at least one million copies. The best-selling game on the SNES is ''Super M ...
of all time. ''Super Mario Kart'' was re-released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in 2009, on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console in 2013, and on the
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's Virtual Console in 2016. Nintendo re-released ''Super Mario Kart'' in 2017 as part of the company's
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
. In ''Super Mario Kart'', the player takes control of one of eight ''Mario'' series characters, each with differing capabilities. In single player mode players can race against computer-controlled characters in 4 multi-race cups consisting of 20 tracks (5 in each cup) over three difficulty levels (50cc, 100cc & 150cc). During the races, offensive and speed boosting
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s can be used to gain an advantage. Alternatively players can race against the clock in a
Time Trial In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team sets off at ...
mode. In multiplayer mode two players can simultaneously take part in the cups or can race against each other one-on-one in Match Race mode. In a third multiplayer mode – Battle Mode – the aim is to defeat the other players by attacking them with power-ups, destroying balloons which surround each kart. ''Super Mario Kart'' received positive reviews and was praised for its presentation, innovation and use of
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
graphics. It has been ranked among the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
by several magazines and organizations. It is often credited with creating the kart-racing subgenre of video games, leading other developers to try to duplicate its success. The game is also seen as having been key to expanding the ''Mario'' series into non- platforming games. This diversity has led to it becoming the best-selling game franchise of all time. Several sequels to ''Super Mario Kart'' have been released, for consoles,
handhelds A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
and in arcades, each enjoying critical and commercial success. While some elements have developed throughout the series, the core experience from ''Super Mario Kart'' has remained intact.


Gameplay

''Super Mario Kart'' is a
kart racing game A kart racing game, also known as cart racing game or go-kart racing game, is a subgenre of racing video games. Kart racing games have simplified driving mechanics while including unusual racetrack designs, obstacles, and vehicular combat. Though ...
featuring several single and multiplayer modes. During the game, players take control of one of eight ''Mario'' franchise characters, each with differing capabilities, and drive
karts Kart racing or karting is a road racing variant of motorsport with open-wheel, four-wheeled vehicles known as go-karts or shifter karts. They are usually raced on scaled-down circuits, although some professional kart races are also held on f ...
around tracks with a ''Mario'' franchise theme. In order for them to begin driving,
Lakitu Lakitu ( or ), known in Japan as is a fictional flying Koopa in the ''Mario'' franchise. Created by Shigeru Miyamoto, he first appeared in the Nintendo Entertainment System video game ''Super Mario Bros.'', where he dropped enemies called ...
will appear with a
traffic light Traffic lights, traffic signals, or stoplights – known also as robots in South Africa are signalling devices positioned at intersection (road), road intersections, pedestrian crossings, and other locations in order to control flows of traf ...
hanging on his
fishing pole A fishing rod is a long, thin rod used by anglers to catch fish by manipulating a line ending in a hook (formerly known as an ''angle'', hence the term "angling"). At its most basic form, a fishing rod is a straight rigid stick/pole with a ...
at the starting line, which starts the countdown. When the light turns green, the race or battle officially begins. During a race, the player's viewpoint is from behind his or her kart. The goal of the game is to either finish a race ahead of other racers, who are controlled by the computer and other players, or complete a circuit in the fastest time. There is also a battle mode in which the aim is to attack the karts of the other human players. Tiles marked with question marks are arrayed on the race tracks; they give special abilities (
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s) to a player's kart if the vehicle passes over them. Power-ups, such as the ability to throw shells and bananas, allow racers to hit others with the objects, causing them to spin and lose control. A kart that obtains the star power-up is temporarily invulnerable to attack. Computer players have specific special powers associated with each character, that they are able to use throughout the race. Lines of coins are found on the tracks in competitive race modes. By running over these coins, a kart collects them and increases its top speed. Having coins also helps players when their kart is hit by another: instead of spinning and losing control, they lose a coin. Coins are also lost when karts are struck by power-ups or fall off the tracks. The game features advanced maneuvers such as power sliding and hopping. Power sliding allows a kart to maintain its speed while turning, although executing the maneuver for too long causes the kart to spin. Hopping helps a kart execute tighter turns: the kart makes a short hop and turns in the air, speeding off in the new direction when it lands. Reviewers praised ''Super Mario Kart''s gameplay, describing the battle mode as "addictive" and the single player gameplay as "incredible".
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
stated that the gameplay mechanics defined the genre.


Modes

''Super Mario Kart'' has two
single-player mode A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
s: Mario Kart GP (which stands for
Grand Prix Grand Prix ( , meaning ''Grand Prize''; plural Grands Prix), is a name sometimes used for competitions or sport events, alluding to the winner receiving a prize, trophy or honour Grand Prix or grand prix may refer to: Arts and entertainment ...
) and
Time Trial In many racing sports, an athlete (or occasionally a team of athletes) will compete in a time trial against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athlete or team sets off at ...
. In Mario Kart GP, one player is required to race against seven computer-controlled characters in a series of five races which are called cups. Initially, there are three cups available – the Mushroom Cup, Flower Cup, and Star Cup – at two
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
s, 50 cc and 100cc. By winning all three of the cups at the 100cc level, a fourth cup – the Special Cup – is unlocked. Winning all four cups at 100cc unlocks a new difficulty level, 150cc. Each cup consists of five five-lap races, each taking place on a distinct track. In order to continue through a cup, a position of fourth or higher must be achieved in each race. If a player finishes in the fifth to eighth position, they are "ranked out" and the race must be replayed – at the cost of one of a limited number of lives – until a placing of fourth or above is achieved. If the player has no lives when they rank out, the game is over. Points are accrued by finishing in the top four positions in a race; first to fourth place receive nine, six, three and one points. If a player finished in the same position three times in a row, then an
extra life In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
is awarded. The finishing order for that race will then become the starting grid for the next race; for example, if a player finished in first place, then that player will start the next race in the same position. The racer with the highest number of points after all five races have been completed wins the cup. In time trial mode, players race against the clock through the same tracks that are present in Mario Kart GP mode, attempting to set the fastest time possible. ''Super Mario Kart'' also has three multiplayer modes; Mario Kart GP, Match Race, and Battle Mode. The multiplayer modes support two players and the second player uses the bottom half of the screen which is used as a map in the single-player modes. Mario Kart GP is the same as in single-player, the only difference being that there are now two human-controlled and six computer-controlled drivers. Match Race involves the two players going head to head on a track of their choice without any opponents. In Battle Mode, the two players again go head to head, but this time in one of four dedicated Battle Mode courses. Each player starts with three
balloon A balloon is a flexible bag that can be inflated with a gas, such as helium, hydrogen, nitrous oxide, oxygen, and air. For special tasks, balloons can be filled with smoke, liquid water, granular media (e.g. sand, flour or rice), or light so ...
s around their kart which can be popped by power-ups fired by the other player. The first player to have all three of their balloons popped loses.


Characters

''Super Mario Kart'' features eight playable characters from the ''Mario'' series –
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
,
Luigi is a fictional character featured in video games and related media released by Nintendo. Created by Japanese video game designer Shigeru Miyamoto, Luigi is portrayed as the younger fraternal twin brother and sidekick of Mario, Nintendo's masc ...
,
Princess Peach is a fictional character in Nintendo's ''Mario'' franchise, created by Shigeru Miyamoto and introduced in the 1985 original ''Super Mario Bros.'' installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides in ...
,
Yoshi Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in ''Super Mario World'' (1990) on the Super Nintendo Entertainment System as Mario and Luigi's sidekick. Yoshi is the title character of the List of Y ...
,
Bowser , or King Koopa, is a fictional character, the primary antagonist in Nintendo's Mario (franchise), ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa ...
,
Donkey Kong Jr. is a 1982 arcade platform game that was released by Nintendo. It is the sequel to ''Donkey Kong'', but with the roles reversed compared to its predecessor: Mario (previously named "Jumpman") is now the villain and Donkey Kong Jr. is trying to ...
,
Koopa Troopa Koopa Troopas, known in Japan as , are fictional footsoldiers of the turtle-like Koopa race from the ''Mario'' media franchise. They are commonly referred to generically as Koopas, a race that includes Bowser, King of the Koopas, the Koopaling ...
and
Toad Toad is a common name for certain frogs, especially of the family Bufonidae, that are characterized by dry, leathery skin, short legs, and large bumps covering the parotoid glands. A distinction between frogs and toads is not made in scientif ...
. Each character's kart has different capabilities with differing levels of top speed, acceleration and handling. Mario, Luigi, Peach, Yoshi, Bowser and Toad returned in all of the subsequent ''Mario Kart'' games starting with ''
Mario Kart 64 is a kart racing video game developed and published by Nintendo for the Nintendo 64. It was also released for the iQue Player in China in 2003. The game is the second main entry in the ''Mario Kart'' series and is the successor to ''Super Mari ...
''. During races, computer-controlled characters have special items, or superpowers, which they are able to use. These powers are specific to each character; for example, Yoshi drops
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which cause players who hit them to lose coins and spin, while Donkey Kong Jr. throws
banana A banana is an elongated, edible fruit – botanically a berry – produced by several kinds of large herbaceous flowering plants in the genus ''Musa''. In some countries, bananas used for cooking may be called "plantains", distinguis ...
s. The characters are rendered as sprites portrayed from sixteen different angles. In 2005, Nintendojo called the sprites "not-so-pretty" when they are rendered at a distance, and IGN has commented on the dated look of the game. ''Super Mario Kart'' was the first game to feature playable characters from the ''Mario'' series other than Mario or Luigi in a non-platforming game and the selection and different attributes of the characters is regarded as one of the game's strengths, IGN describing a well-balanced "all-star cast". All of the characters present in ''Super Mario Kart'' have gone on to appear in later games in the
series Series may refer to: People with the name * Caroline Series (born 1951), English mathematician, daughter of George Series * George Series (1920–1995), English physicist Arts, entertainment, and media Music * Series, the ordered sets used in ...
, except for Donkey Kong Jr. and Koopa Troopa, who have only appeared intermittently after being replaced by
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
and
Wario is a fictional character in Nintendo's Mario (franchise), ''Mario'' series, designed as an Arch rival, arch-rival to Mario. He first appeared in the 1992 Game Boy game ''Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final Bos ...
respectively in ''Mario Kart 64''.


Tracks

The tracks in ''Super Mario Kart'' are based on locations in ''
Super Mario World ''Super Mario World,'' known in Japan as is a platform game, platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and A ...
'' such as Donut Plains. Each of the four cups contains five different tracks for a total of twenty unique tracks, additionally there are four unique Battle Mode courses. The course outlines are marked out by impassable barriers and feature a variety of bends ranging from sharp hairpins to wide curves which players can power slide around. Numerous obstacles themed from the ''Mario'' series appear, such as Thwomps in the
Bowser's Castle (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every m ...
tracks, the Cheep-Cheeps from ''Super Mario World'' in Koopa Beach and pipe barriers which are found in the Mario Circuit tracks. Other features include off-road sections which slow down the karts such as the mud bogs in the Choco Island tracks. Each cup track is littered with coins and power-up tiles, as well as turbo tiles which give the karts a boost of speed and jumps which launch the karts into the air. The tracks have received positive commentary with
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
describing them as wonderfully designed and IGN calling them perfect. When naming its top five ''Mario Kart'' tracks of all time in 2008, 1UP.com named Battle Mode Course 4 at number three and Rainbow Road – along with its subsequent versions in the series – at number one. The track themes in ''Super Mario Kart'' influenced later games in the series; recurring themes that first appeared in ''Super Mario Kart'' include haunted tracks, Bowser's castle and Rainbow Road. Some of the tracks from ''Super Mario Kart'' have been duplicated in later games. All twenty of the original tracks are unlockable as an extra feature in the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
sequel '' Mario Kart: Super Circuit''. Remakes of Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2 appear as part of the Retro Grand Prix series in ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing video game developed by Nintendo EAD Group No. 1 and published by Nintendo. It was released for the Nintendo DS handheld game console in November 2005 in North America, Europe, and Australia, and on Dece ...
'', remakes of Ghost Valley 2, Mario Circuit 3, and Battle Course 4 appear as part of the Retro Grand Prix and battles in ''
Mario Kart Wii is a kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. Like its previous installments, ''Mario Kart Wii'' incorporates player character, pl ...
'', remakes of Mario Circuit 2 and Rainbow Road appear as part of the Retro Grand Prix in ''
Mario Kart 7 ''Mario Kart 7'' is a kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS in 2011. As with the previous games in the ''Mario Kart'' series, players participate ...
'', a remake of Donut Plains 3 appears as part of the Retro Grand Prix and battles in ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the '' Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed ...
'', a second remake of Rainbow Road appears in ''Mario Kart 8''s first downloadable content pack, a remake of Battle Course 1 appears as a Retro Battle Course in ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the ''Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed a ...
'' and a second remake of Mario Circuit 3 appears in the second wave of ''Mario Kart 8 Deluxe''s Booster Course Pass.


Development

''Super Mario Kart'' was produced by ''Mario'' creator
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
and directed by
Tadashi Sugiyama is a Japanese video game designer and producer who works for Nintendo. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several g ...
and
Hideki Konno (born May 13, 1965) is a video game director, game designer and producer who works for Nintendo. Since 2015, Konno works as a manager at Nintendo EPD, more precisely on the Smart Device Group, the department responsible for production of smart ...
. The development team set out to produce a racing game capable of displaying two players on the same game screen simultaneously, in contrast to the
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pla ...
''
F-Zero is a series of futuristic racing video games originally created by Nintendo Entertainment Analysis & Development, Nintendo EAD with multiple games developed by outside companies. The F-Zero (video game), first game was released for the Super Fa ...
''. This led to simpler tracks than those of ''F-Zero''. ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' suggest that this initial emphasis on creating a two player experience is the reason for the game's horizontal split-screen during single-player. Battle Mode was developed from the desire to create a one-on-one mode where victory was not determined simply by competing for rank. Masato Kimura, who worked on ''F-Zero'', served as the lead programmer for ''Super Mario Kart''. The game did not start out as a ''Mario'' series game and the first prototype featured a generic kart racer character; the team decided that characters three heads tall would best suit the design of the karts. They did not decide to incorporate ''Mario'' characters until a few months into development. The choice was made after the development team when observing how one kart looked to another driving past it, decided to see what it would look like with Mario in the kart. Thinking that having Mario in the kart looked better than previous designs, the idea of a Mario themed racing game was born. Notable in the development of ''Super Mario Kart'' was its use of
Mode 7 Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects i ...
graphics. First seen in ''F-Zero'', Mode 7 is a form of texture mapping available on the SNES which allows a plane to be rotated and scaled freely, achieving a pseudo-three-dimensional appearance. 1UP.com have credited the use of Mode 7 with giving the game graphics which at the time of release were considered to be "breathtaking". Retrospective reflection on the Mode 7 visuals was mixed, with IGN stating that the once revolutionary technology now looks "crude and flickery". ''Super Mario Kart'' featured a DSP (Digital Signal Processor) chip; DSPs were used in SNES games as they provided a better handling of
floating point In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be ...
calculations to assist with three-dimensional maths. The DSP-1 chip that was used in ''Super Mario Kart'' went on to be the most popular DSP chip to be used in SNES games. The music for the title was created by composer Soyo Oka.


Reception

''Super Mario Kart'' received critical acclaim and proved to be a commercial success; it received a
Player's Choice ''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 ...
release after selling one million copies and went on to sell 8.76 million copies worldwide, becoming the fourth best-selling game ever for the SNES. In Japan, it was the top-selling game in September 1992 and became a multi-million seller in 1992, eventually selling a total of in Japan. In Europe, it was the top-selling game during the first quarter of 1993, above the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
titles ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic the Hedgehog (character), Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed T ...
'' and ''
Streets of Rage 2 ''Streets of Rage 2'', known as ''Bare Knuckle II'' In Japan, is a side-scrolling beat 'em up video game published by Sega in 1992 for the Mega Drive/Genesis. A sequel to '' Streets of Rage'' (1991), the characters Axel Stone and Blaze Fielding ...
'' during the same period. In the United Kingdom, ''Super Mario Kart'' was the top-selling Super NES game in February 1993, and it went on to be the seventh best-selling game of 1993 with more than 250,000 sales in the country. Aggregate scoring sites
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and
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
both give an average of more than 90 percent. Critics praised the game's Mode 7 graphics. Another aspect of the game to have been praised is its gameplay, which Thunderbolt has described as the "deepest ndmost addictive... to be found on the SNES console". Retrospective reviews of the game have been positive with perfect scores given by review sites including Thunderbolt and HonestGamers. The use of the style and characters from the ''Mario'' franchise was also praised as well as the individual characteristics of each racer. ''
Mean Machines ''Mean Machines'' was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom. Origins In the late 1980s '' Computer and Video Games'' (''CVG'') was largely covering the outgoing generation of 8-bit computers l ...
'' described the game as having "struck gold" in a way that no other – not even its sequels – has matched and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
named the game as one of the greatest games of all time for its innovation, gameplay and visual style. ''
Entertainment Weekly ''Entertainment Weekly'' (sometimes abbreviated as ''EW'') is an American digital-only entertainment magazine based in New York City, published by Dotdash Meredith, that covers film, television, music, Broadway theatre, books, and popular cul ...
'' wrote that although the game might appear to be a "cynical attempt by Nintendo to cash in on its Super Mario franchise" the review concluded that "plunking the familiar characters down in souped-up go-carts actually makes for a delightful racing game." ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' said the game "does an excellent job of capturing the thrill of Go-card racing, and wraps it up in the familiar, fun, Mario-land atmosphere." The reviewer also praised the use of Mode 7 and challenging CPU-controlled opponents. ''Super Mario Kart'' has been listed among the best games ever made several times. In 1995,
Total! ''Total!'' was a video game magazine published in the United Kingdom by Future plc. It was published monthly for 58 issues, beginning in December 1991 (cover-dated January 1992), with the last issue bearing the cover-date October 1996. A "1993 A ...
rated the game 16th on its "Top 100 SNES Games." In 1996, '' Next Generation'' listed it as number 37 on their "Top 100 Games of All Time", commenting that the controls are elegantly designed to offer "supreme fun." In 1996, GamesMaster ranked the game 16th on their "Top 100 Games of All Time." In 1999, '' Next Generation'' listed ''Super Mario Kart'' as number 7 on their "Top 50 Games of All Time", commenting that, "Imitated a thousand times, but never, ever, equalled, ''Mario Kart'' changed the rules for the driving game and gave the world one of the most engrossing and addictive two-player experiences ever." ''Electronic Gaming Monthly'' ranked it as the 15th best console video game of all time, attributing its higher ranking than ''Mario Kart 64'' (which came in 49th) to its superior track design and powerups. IGN ranked it as the 15th best game ever in 2005, describing it as "the original karting masterpiece" and as the 23rd best game ever in 2007, discussing its originality at time of release. ''
The Age ''The Age'' is a daily newspaper in Melbourne, Australia, that has been published since 1854. Owned and published by Nine Entertainment, ''The Age'' primarily serves Victoria (Australia), Victoria, but copies also sell in Tasmania, the Austral ...
'' placed it at number 19 on their list of the 50 best games in 2005 and in 2007 ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' ranked ''Super Mario Kart'' at number 14 on a list of their 100 best games, noting its continued influence on
video game design Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
. The game is also included in
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UK's list of the hundred greatest games of all time which praises the appealing characters and power ups and 1UP.com's "Essential 50", a list of the fifty most important games ever made. The game placed 13th in ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
''s 100 greatest Nintendo games of all time. ''Guinness World Records'' ranked it at number 1 on a list of the top 50 console games of all time based on initial impact and lasting legacy.
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
ranked the game at 35 on their top 100 games of all time in 2001 praising how the games mode 7 revolutionized racing games. In 2018,
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
listed Super Mario Kart 7th on its "The Best Super Nintendo Games of All Time." In 2019,
The Strong National Museum of Play The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret ...
inducted ''Super Mario Kart'' to its
World Video Game Hall of Fame The World Video Game Hall of Fame is an international hall of fame that opened on June 4, 2015. It is located in The National Museum of Play's ''eGameRevolution'' exhibit; the hall's administration is overseen by The Strong and the Internationa ...
.


Legacy

''Super Mario Kart'' has been credited with inventing the "kart racing" subgenre of video gaming and soon after its release several other developers attempted to duplicate its success. In 1994, less than two years after the release of ''Super Mario Kart'',
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
released ''
Sonic Drift is a 1994 racing video game developed and published by Sega for the Game Gear in Japan; the gameplay involves players controlling one of four characters as they race to the finish line, with levels themed after the original '' Sonic the Hedgehog ...
''; a kart racing game featuring characters from the ''Sonic the Hedgehog'' series. Also in 1994
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', '' ...
released '' Street Racer'', a kart racing game for the
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
and
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
which included a four player mode not present in ''Super Mario Kart''.
Apogee Software 3D Realms Entertainment ApS is a video game publisher based in Aalborg, Denmark. Scott Miller founded the company in his parents' home in Garland, Texas, in 1987 as Apogee Software Productions to release his game '' Kingdom of Kroz''. In the ...
released ''
Wacky Wheels ''Wacky Wheels'' is a kart racing video game released by Apogee Software for MS-DOS in 1994. The game strongly resembles '' Super Mario Kart'' from the Super NES, but the karts are described as lawn mowers and the eight playable characters are anim ...
'' for PC and
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warn ...
released '' Atari Karts'' for the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
in 1995. Future games that followed in the mould of ''Super Mario Kart'' include ''
South Park Rally ''South Park Rally'' is a 2000 kart-style racing video game based on the American animated sitcom ''South Park'' published by Acclaim Entertainment (near the end of the third season of the show) and released for the PlayStation, Microsoft Windows ...
'', ''
Konami Krazy Racers ''Konami Krazy Racers'', known in Japan as , is a kart racing video game published and developed by Konami for the Game Boy Advance handheld video game console. It was first released in Japan, and was later released in North America and some PAL ...
'', ''
Diddy Kong Racing ''Diddy Kong Racing'' is a 1997 racing video game developed and published by Rare for the Nintendo 64. The game is set on Timber's Island and revolves around Diddy Kong and his friends' attempt to defeat the intergalactic antagonist, a wizardi ...
'', ''
Sonic & Sega All-Stars Racing is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple List of Sega video game franchises, Sega franchises. The game ...
'' and several racing games in the ''
Crash Bandicoot ''Crash Bandicoot'' is a video game franchise originally developed by Naughty Dog as an exclusive for Sony's PlayStation console. It has seen numerous installments created by various developers and published on multiple platforms. The series c ...
'' series. Response to the karting games released since ''Super Mario Kart'' has been mixed, with GameSpot describing them as tending to be bad while 1UP.com notes that countless developers have tried to improve upon the Mario Kart formula without success. ''Super Mario Kart'' is also credited as being the first non-platforming game to feature multiple playable characters from the ''Mario'' franchise. As well as several sequels Nintendo has released numerous other sporting and non-sporting Mario spin-offs since ''Super Mario Kart''; a trend in part accredited to the commercial and critical success of the game. The ''Mario'' characters have appeared in many sports games including those relating to basketball, baseball, golf, tennis, and soccer. Non-sporting franchises using the ''Mario'' characters have also been created, including the ''Super Smash Bros.'' series of fighting games and the ''Mario Party'' series of board game based, party games. ''Mario'' series characters have also made cameos in games from other series such as ''
SSX on Tour ''SSX on Tour'' is a snowboarding and skiing game, the fourth title in the '' SSX'' series of video games for the GameCube, PlayStation 2, Xbox and PlayStation Portable. It was released in North America on October 11, 2005 and in the PAL region o ...
'' and ''
NBA Street V3 ''NBA Street V3'' is a basketball video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the third installment in the ''NBA Street'' series, Originally released in February 2005 for the GameCube, ...
'', both published by
EA Sports EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to imitate real-life sports networks by calling themselves the "EA Sports Network" ...
. The genre-spanning nature of the Mario series that was sparked off by the success of ''Super Mario Kart'' has been described as key to the success and longevity of the franchise; keeping fans interested despite the infrequency of traditional Mario platforming games. Following this model the ''Mario'' series has gone on to become the best selling video game franchise of all time with 193 million units sold as of January 2007, almost 40 million units ahead of second-ranked franchise (''
Pokémon (an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise. In terms of ...
'', also by Nintendo). ''Super Mario Kart'' was re-released on the Japanese Virtual Console on June 9, 2009, and later in North America on November 23, 2009. Previously, when naming it as one of the most wanted games for the platform in November 2008,
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
stated that problems emulating the Mode 7 graphics were responsible for its absence. The game was also released for the Wii U
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in Japan during June 2013, and in Europe on March 27, 2014. In addition, North America users were able to get the game starting from August 6, 2014 to celebrate the 22nd anniversary of the game, which also includes the new game update of ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the '' Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed ...
'' on August 27, 2014. In 2016, the game was re-released for the
New Nintendo 3DS The is a handheld game console produced by Nintendo. It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS. The system was released in Japan on October 1 ...
. Nintendo re-released Super Mario Kart in 2017 as part of the company's
Super NES Classic Edition The Super NES Classic Edition is a dedicated home video game console released by Nintendo, which emulates the Super Nintendo Entertainment System. The console, a successor to the NES Classic Edition, comes with twenty-one Super NES titles pr ...
. ''
Super Mario 3D World is a platform game developed and published by Nintendo for the Wii U in 2013. It is the sixth original 3D platform game in the ''Super Mario'' series and the sequel to ''Super Mario 3D Land'' (2011) for the Nintendo 3DS. Players control Mar ...
'' has a stage with a look based on the Mario Circuit racetracks from ''Super Mario Kart''. A remixed version of the music can also be heard. ''
Super Mario Odyssey is a 2017 platform game developed and published by Nintendo for the Nintendo Switch. An entry in the ''Super Mario'' series, it follows Mario and his new ally Cappy—a sentient hat that allows Mario to control other characters and objects—a ...
'' also has a remix, when racing an RC car around a track in New Donk City in the Metro Kingdom. Several future ''Mario Kart'' games contain re-imaginings of courses from ''Super Mario Kart''. '' Mario Kart: Super Circuit'' contains all of them, though they need to be unlocked. ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing video game developed by Nintendo EAD Group No. 1 and published by Nintendo. It was released for the Nintendo DS handheld game console in November 2005 in North America, Europe, and Australia, and on Dece ...
'' contains remakes of the Mario Circuit 1, Donut Plains 1, Koopa Beach 2, and Choco Island 2 courses. ''
Mario Kart Wii is a kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. Like its previous installments, ''Mario Kart Wii'' incorporates player character, pl ...
'' has remakes of the Ghost Valley 2 and Mario Circuit 3 courses. ''
Mario Kart 7 ''Mario Kart 7'' is a kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS in 2011. As with the previous games in the ''Mario Kart'' series, players participate ...
'' has remakes of the Mario Circuit 2 and Rainbow Road courses. The most recent entry, ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the '' Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed ...
'', has remakes of the Donut Plains 3 and Rainbow Road courses, though the latter is only available as
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
in the original release. The enhanced
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
port of ''Mario Kart 8'', ''
Mario Kart 8 Deluxe is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the ''Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed a ...
'', later added a remake of the Mario Circuit 3 course as downloadable content.


Sequels

Several sequels to ''Super Mario Kart'' have been brought out for successive generations of Nintendo consoles, each receiving commercial success and critical acclaim. While some elements have developed throughout the series, the core experience from ''Super Mario Kart'' has remained intact. The first sequel, ''
Mario Kart 64 is a kart racing video game developed and published by Nintendo for the Nintendo 64. It was also released for the iQue Player in China in 2003. The game is the second main entry in the ''Mario Kart'' series and is the successor to ''Super Mari ...
'', was released in 1996 for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
and was the first ''Mario Kart'' game to feature fully 3D graphics. Although reviewers including IGN and GameSpot felt that the single player gameplay was lacking compared to its predecessor, the simultaneous four-person multiplayer modes – a first for the Nintendo 64 – were praised. The second sequel, '' Mario Kart: Super Circuit'', was released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
in 2001. It was described by GameSpot as more of a remake of ''Super Mario Kart'' than a sequel to ''Mario Kart 64'' and featured a return to the graphical style of the original. As well as featuring all new tracks, players are able to unlock the original SNES tracks if certain achievements are completed. '' Mario Kart: Double Dash'' was released for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
in 2003. Unlike any other ''Mario Kart'' game before or since, it features two riders in each kart, allowing for a new form of
cooperative multiplayer A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-control ...
where one player controls the kart's movement and the other fires weapons. ''
Mario Kart DS ''Mario Kart DS'' is a 2005 kart racing video game developed by Nintendo EAD Group No. 1 and published by Nintendo. It was released for the Nintendo DS handheld game console in November 2005 in North America, Europe, and Australia, and on Dece ...
'', released for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
in 2005, was the first ''Mario Kart'' game to include online play via the
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (WFC) was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download ...
. It went on to become the best selling
hand-held A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
racing game of all time, selling 7.83 million units. The game also marks the debut of tracks appearing in previous games. ''
Mario Kart Wii is a kart racing game developed and published by Nintendo for the Wii. It is the sixth installment in the ''Mario Kart'' series, and was released in April 2008. Like its previous installments, ''Mario Kart Wii'' incorporates player character, pl ...
'' was released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
in 2008 and incorporates motion controls and 12-player racing. Like ''Mario Kart DS'', it includes online play; it also allows racers to play as user-created
Mii A Mii ( ) is a customizable avatar used on several Nintendo video game consoles and mobile apps. Miis were first introduced on the Wii console in 2006 and later appeared on the 3DS, Wii U, the Switch, and various apps for smart devices. Miis c ...
s (after unlocking the Mii character) as well as ''Mario'' series characters and comes packaged with the
Wii Wheel The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wit ...
peripheral, which can act as the game's primary control mechanism when coupled with a
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with ...
. ''Mario Kart Wii'' went on to be the worldwide best-selling game of 2008. ''
Mario Kart 7 ''Mario Kart 7'' is a kart racing video game developed by Nintendo EAD in cooperation with Retro Studios and published by Nintendo for the Nintendo 3DS in 2011. As with the previous games in the ''Mario Kart'' series, players participate ...
'' for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
was released in 2011, which features racing on land, sea, and air. ''Mario Kart 7'' added the ability to customize the kart and to race in first-person mode. Three ''Mario Kart'' arcade games have been released, ''
Mario Kart Arcade GP is an arcade sub-series of Nintendo's '' Mario Kart'' series, developed and published by Namco and later Bandai Namco Games under license from Nintendo. In all installments, for an additional fee, a player's data can be saved on a magnetic ca ...
'' in 2005, ''
Mario Kart Arcade GP 2 is an arcade sub-series of Nintendo's ''Mario Kart'' series, developed and published by Namco and later Bandai Namco Games under license from Nintendo. In all installments, for an additional fee, a player's data can be saved on a magnetic card ...
'' in 2007, and ''
Mario Kart Arcade GP DX is an arcade sub-series of Nintendo's ''Mario Kart'' series, developed and published by Namco and later Bandai Namco Games under license from Nintendo. In all installments, for an additional fee, a player's data can be saved on a magnetic card ...
'' in 2013. All of them were developed jointly by Nintendo and
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
and feature classic Namco characters including
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
and
Blinky Blinky may refer to: Characters * ''Blinky'' (comics), a character in the UK comic ''The Dandy'' * Blinky (ghost), a red (sometimes orange) ghost in the ''Pac-Man'' franchise * Blinky (mascot), the mascot of FreeDOS * Blinky (The Simpsons), thr ...
. The most recent entry in the series is ''
Mario Kart 8 is a 2014 kart racing game developed and published by Nintendo for the Wii U. It features the '' Mario Kart'' series' game mechanics, in which players drive go-karts using ''Mario'' franchise characters in various race formats. Items placed ...
'' for the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, which was released at the end of May 2014, which brings back gliders and propellers from ''Mario Kart 7'' as well as 12-player racing in ''Mario Kart Wii''. ''Mario Kart 8'' also includes a new feature called Mario Kart TV, where players can watch highlights of previous races and uploading them to
YouTube YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ...
. Another new feature is
anti-gravity Anti-gravity (also known as non-gravitational field) is a hypothetical phenomenon of creating a place or object that is free from the force of gravity. It does not refer to the lack of weight under gravity experienced in free fall or orbit, or to ...
racing, where players can race on walls and ceilings. An enhanced port, ''Mario Kart 8 Deluxe'', was released on the Nintendo Switch on April 28, 2017. The game keeps most elements from the Wii U version, while adding more characters, kart parts, battle modes, and battle stages. The port received universal critical acclaim, and has sold over 20 million copies as of August 2020, becoming the best selling game for the console. As the series has progressed, many aspects included in ''Super Mario Kart'' have been developed and altered. The power-up boxes which are flat against the track in ''Super Mario Kart'' due to the technical limitations of the SNES became floating boxes in later games. The roster of racers has expanded in recent games to include a greater selection of Nintendo characters including some which had not been created at the time of ''Super Mario Kart''s release – such as
Petey Piranha The ''Mario'' franchise is a video game series by Nintendo. While Nintendo is usually the developer and publisher of games in the franchise, various series are developed by third-party companies, such as Hudson Soft and Intelligent Systems. ...
from ''
Super Mario Sunshine is a 2002 platform game developed and published by Nintendo for the GameCube. It is the second 3D game in the ''Super Mario'' series, following ''Super Mario 64'' (1996). The game was directed by Yoshiaki Koizumi and Kenta Usui, produced by ...
'' who appeared in ''Mario Kart: Double Dash!!''. Multiplayer has remained a key feature of the series and has expanded from the two-player modes available in ''Super Mario Kart'': first to allow up to four simultaneous players in split-screen in ''Mario Kart 64''; then leveraging the GameCube's LAN Adapter for up to sixteen players in ''Mario Kart Double Dash!!''; and eventually supporting up to twelve simultaneous online players in ''Mario Kart Wii''. Many of the track themes have been retained throughout the series, including Rainbow Road – the final track of the Special Cup – which has appeared in every ''Mario Kart'' console game. Other features present in ''Super Mario Kart'' have disappeared from the series. These include the "superpowers" of the computer characters, the feather power-up which allows players to jump high into the air and having a restricted number of lives. The only other ''Mario Kart'' games to feature the coin collecting of the original are ''Mario Kart: Super Circuit'', ''Mario Kart 7'', and ''Mario Kart 8''. The aspects of style and gameplay from ''Super Mario Kart'' that have been retained throughout the series have led Nintendo to face criticism for a lack of originality but the franchise is still considered to be a beloved household name by many, known for its familiar core gameplay.


Notes


References


External links


Official Japanese website
* {{Good article 1992 video games Mario Kart New Nintendo 3DS games Nintendo Entertainment Analysis and Development games Super Nintendo Entertainment System games Video games developed in Japan Video games scored by Soyo Oka Virtual Console games for Nintendo 3DS Virtual Console games for Wii Virtual Console games for Wii U Mario racing games Video games about size change Multiplayer and single-player video games Split-screen multiplayer games Nintendo Switch Online SNES games World Video Game Hall of Fame